Develop Enterprise Skills in Students with the Learning Game Pizza! (Grades 2–5)

Steve Bambury, teacher, explains, “The Learning Game Pizza! offered a unique opportunity to provide students with a simulation of a business in action without the need for real money and a long-time frame. Our objective? Learn how to lose customers. Now that may sound odd, but an important part of any learning process is making mistakes, identifying them, and then learning how to avoid making them again. As the old saying goes, “The customer is always right,” and this was my launching point for the lesson. I challenged students to play through the game, recording notes in their books every time they lost customers. They were given no other input initially so those precious 'penny-drop' moments could take place when they came to realize what they were doing wrong. At the end of the session, students took some screenshots of their menu, graphs, and scores, then sent them to Dropbox for printing and insertion into their project books. Overall the session was a huge success, and will no doubt become a core component of the project in the years to come.”
i-Ready is not affiliated with or otherwise sponsored by Dropbox, Inc.
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